“A Noxian exile carrying a shattered blade — atonement isn't asking for forgiveness, it's fighting on.”
Each ability charges the blade with runic energy. The next basic attack deals bonus magic damage — the design philosophy 'sharper as she fights' baked into the passive.
Three rapid slashes that advance her position. The third use launches nearby enemies airborne — her primary engage tool.
A short dash that generates a shield simultaneously. Used to dodge attacks or cut through enemy lines — the core of her mobility.
Temporarily reassembles the shattered blade, maximizing range and damage. Second cast fires a wind projectile — her signature all-in window.
The one who believed most purely in Noxus's meritocratic ideal became that ideal's biggest betrayer — that irony is her core. Reserved and rarely expressive outwardly, but her harshest critic inwardly. She aims for atonement but does not ask for forgiveness. That distinction is what separates her from a simple 'repentant villain' arc.