“A genius hacker shut inside her room — until she faced her own Shadow and became the Phantom Thieves' all-seeing eye.”
A reclusive introvert where genius and trauma share the same space. Guilt over her mother's death made leaving home feel impossible — until the Phantom Thieves began dismantling that wall one step at a time. She leads with data and logic rather than emotion, but expresses genuine warmth in blunt, awkward ways. The fact that she dismantles her own Palace is the game's statement that she is the agent of her own recovery.